Based in Italy, I am a multidisciplinary designer and art director with a career defined by the intersection of traditional editorial precision and the dynamic world of international gaming. My approach to design is rooted in a deep-seated passion for fantasy literature, comics, and visual storytelling—passions that have evolved from personal interests into the core of my professional expertise.
Following my degree in Communication Design from Politecnico di Milano, I spent years shaping the visual identity of major industry players.
At Sergio Bonelli Editore, I managed the complex editorial architecture and production of the Dragonero series, while my tenure at CMON allowed me to lead the art direction for their comics line and coordinate global visual assets for major international events. These experiences have refined my ability to handle every stage of the creative process, from the initial concept to the final printed volume or digital product.
Now operating as a freelancer, I bring together a diverse skill set that spans editorial layout, 3D modeling, and sportswear design. This multidisciplinary background allows me to tackle creative challenges with a unique perspective, ensuring that every project is not only aesthetically striking but also narratively cohesive and technically impeccable. Whether I am collaborating with established publishers or innovative new creative teams, my goal remains to transform complex ideas into impactful visual experiences that resonate with a global audience.